AI Insights · Timothy · July 2023
Top 5 Shoot'em Up Games on Android in Africa: Q2 2023 Performance
A look at the performance of the top 5 Shoot'em Up games on Android in Africa during Q2 2023, highlighting trends in downloads, revenue, and active users.
The second quarter of 2023 saw notable activity in the Shoot'em Up games category on the Android platform in Africa. Below, we delve into the performance metrics for the top five games, based on data from Sensor Tower.
1945 Air Force: Airplane games
The game experienced fluctuating weekly downloads, peaking at 102K in mid-April and then stabilizing around the 42K to 67K range by the end of June. Revenue saw a steady trend averaging around $700 per week, with a notable peak of $1K in mid-April. Active users showed a gradual decline from 777K in late March to around 543K in early June, rebounding slightly to 617K by the end of June.
Galaxy Attack: Shooting Game
This title maintained consistent weekly downloads, starting at 54K in late March and peaking at 73K by the end of June. Revenue showed moderate fluctuations, averaging between $300 and $800 per week. Active users initially hovered around 600K, with a gradual increase to approximately 698K by the end of the quarter.
Space shooter - Galaxy attack
Weekly downloads for this game showed a variable trend, starting at 52K in late March and ending at 41K by the end of June. Weekly revenue remained relatively steady, averaging around $400 to $800. Active users experienced some fluctuations, starting at 432K in late March and ending at 390K by the end of the quarter.
Galaxiga Arcade Shooting Game
Weekly downloads for Galaxiga peaked at 88K in early April and then ranged between 11K and 24K towards the end of the quarter. Revenue remained low, generally between $100 and $200 per week. Active users saw a significant increase in early April to 129K but declined to around 46K by the end of June.
Killer Bean Unleashed
This game exhibited stable weekly downloads, starting at 35K in late March and slightly increasing to 30K by the end of June. Revenue was relatively low, averaging around $30 to $40 per week. Active users showed a slight decline from 61K in late March to around 51K by the end of the quarter.
These insights reflect the dynamic nature of the mobile gaming market in Africa. For more detailed analytics and trends, visit Sensor Tower.